Back at Gamescom 2019, both NVIDIA and Microsoft announced that GPU company would be providing its RTX technology to the popular world-building game, Minecraft. Today, both companies are announcing that it will be releasing a beta for the Windows 10 version of the game in a few days.
For the uninitiated, NVIDIA’s real-time ray-tracing technology was first introduced back at SIGGRAPH 2018 with the launch of the brand’s Quadro workstation graphics card. Then, at Gamescom 2019, the company announced the feature’s existence for its GeForce RTX series graphics cards.
According to Microsoft, the Minecraft with RTX for Windows 10 be made available as a free update when it officially becomes available, but there’s still no word as to when that actually is. So, until then, you’ll just have to make do with the beta version of the game.
In addition to its real-time ray-tracing technology, NVIDIA says that Minecraft with RTX beta will also support its new DLSS 2.0 anti-aliasing technology. As it is with DLSS, enabling the feature in-game will allow the title its resolution to 4K from Full HP, while still retaining and improving the details of the game.
To whet your appetites further, NVIDIA will also be posting six new worlds for Minecraft with RTX on the Minecraft Marketplace. The video above is a compilation of said maps, designed and created by well-known map makers Razzleberries, GeminiTay, and Blockworks. Needless to say, these maps serve to highlight NVIDIA’s real-time ray-tracing technology at work.
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